Originally, the health bar was a placeholder for quite some time, a green block on top of a gray block. However, that was too boring and, as someone pointed out,…
To produce the resources needed for the game cycle, I created a field in the overworld that leads to a kitchen menu. Various dishes can be cooked in this menu.…
To add a bit more movement to the image, I animated little dragons. Their sole purpose is to break up the game's visuals a bit. Fairy Dragons Initially, I planned…
To better tell the story, I created a text box. I first learned how to do this using a YouTube video.The video creates a rudimentary text box, which is good,…
My game works with a turn-based combat system. To make it a bit more interactive, a mini-game for defense was developed.In the battle screen (the picture on the left) when…
The basic emotions are a cross-cultural, universal medium of expression. You can use this medium to tell a story.That's why I'm creating some expression boards and guidelines for drawing my…